Defined a gesture-based system for interactive image analysis and 3D
scene reconstruction, with applications in architecture, visual arts,
and industrial design.
Integrated photogrammetry theory into Sketch, a CAD tool developed in C++ by
members of the Graphics Group at Brown University.
Originally a course final project, SkiP has become the seed for a major
research initiative, with collaboration from several departments at
Brown University.
Sept. 1997 - Present: Assistant UNIX System Administrator,
Brown University
Successfully competed for a summer contract at Imagine Quebec to
redesign the DOS version of their multi-carrier shipping system for
Windows 95 using Delphi 3.0.
Managed a small team of programmers in developing fast and
user-friendly software which provided an end-to-end solution for a
customer's shipping needs.
MIS: Redesign of the company intranet. Tasks
involved interviewing the heads of all departments, researching papers
that had dealt with these issues, designing the intranet accordingly,
as well as marketing it to the employees.
Engineering: Designed and implemented in Perl,
a program to compute statistics from the company ftp site and to submit
automated weekly reports on the number of downloads of each product.
Undergraduate Projects
Final Project: Ported RIM - a large software system for 3D
surface reconstruction.
Formulated a plan for a multiple stage migration to OpenGL
and XLib.
Converted all SGI proprietary code to an Open standard.
Redesigned all event-handling modules to be platform independent.
Computer Architecture
Laboratory:Designed and implemented a
two-dimensional Discrete Cosine Transform for image compression on an
FPGA chip. Involved extensive programming in VHDL.
Microprocessor Systems: Designed, implemented, and tested a
fully functional Intel8088 motherboard.