core/vil1/vil1_flipud.h

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00001 // This is core/vil1/vil1_flipud.h
00002 #ifndef vil1_flipud_h_
00003 #define vil1_flipud_h_
00004 #ifdef VCL_NEEDS_PRAGMA_INTERFACE
00005 #pragma interface
00006 #endif
00007 //:
00008 // \file
00009 // \brief Turn an image upside-down.
00010 // \author fsm
00011 
00012 #include <vil1/vil1_image.h>
00013 
00014 //: Turn an image upside-down
00015 vil1_image vil1_flipud(vil1_image const &);
00016 
00017 #endif // vil1_flipud_h_

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