Definition in file vimt3d_save.h.
#include <vcl_string.h>
#include <vil3d/vil3d_fwd.h>
Go to the source code of this file.
Functions | |
| void | vimt3d_save_transform (vil3d_image_resource_sptr &ir, const vimt3d_transform_3d &trans, bool use_millimetres=false) |
| Save values from a transform to an image resource. | |
| bool | vimt3d_save (const vcl_string &path, const vimt3d_image_3d &image, bool use_millimetres=false) |
| Save image from path into given image (forcing to given pixel type). | |
| bool vimt3d_save | ( | const vcl_string & | path, | |
| const vimt3d_image_3d & | image, | |||
| bool | use_millimetres = false | |||
| ) |
Save image from path into given image (forcing to given pixel type).
Definition at line 57 of file vimt3d_save.cxx.
| void vimt3d_save_transform | ( | vil3d_image_resource_sptr & | ir, | |
| const vimt3d_transform_3d & | trans, | |||
| bool | use_millimetres | |||
| ) |
Save values from a transform to an image resource.
The transform will be from world co-ordinates in metres to image co-ordinates (or mm if requested).
Definition at line 24 of file vimt3d_save.cxx.
1.5.1