00001 // This is brl/bbas/bsta/bsta_gauss_f2.h 00002 #ifndef bsta_gauss_f2_h_ 00003 #define bsta_gauss_f2_h_ 00004 //: 00005 // \file 00006 // \brief A Gaussian in 2D with type float 00007 // \author Ozge C. Ozcanli 00008 // \date 20 October 2008 00009 // 00010 // Note: the gaussian sphere implementation is most efficient 00011 // for the univariate case 00012 00013 #include "bsta_gaussian_sphere.h" 00014 00015 typedef bsta_gaussian_sphere<float,2> bsta_gauss_f2; 00016 00017 #endif // bsta_gauss_f2_h_
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