Last update: September 22, 2004
Reconstruction of archaeological finds from fragments, is a tedious
task
requiring many hours of work from the archaeologists and restoration
personnel. In this paper we present a framework for the full
reconstruction of the original objects using texture and surface design
information on the sherd. We describe a technique, based on expanding
the border pixels of each piece using ideas from inpainting and texture
synthesis, and thus forming a band of predicted pixel values around the
original piece, and matching these bands from various pieces for
possible assembly.