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Introduction

Providence, Brown, Lems

Brown University is located in Providence, capital of the very LARGE state of Rhode Island:

Brown is one of the oldest university of the USA, dating back to 1771. It is part of the Ivy league, which includes Harvard, Princeton, etc.

                 Part of the campus. In a few weeks/days ...

Its campus counts over 200 buildings and fields of study cover all major areas of Arts and Sciences and Technologies.

LEMS

Within the Division of Engineering, is LEMS:

the Laboratory for Engineering huMan/Machine Systems

LEMS provides an outlet for collaborative research on the design and analysis of intelligent computer systems. The Laboratory was founded in 1981 within the Electrical Sciences faculty of the Division of Engineering at Brown University. The faculty members associated with LEMS have expertise and interests in theoretical and practical problems in the following areas:

Professors at LEMS:

H.Silverman:
-Speech
-Micro
-VLSI
-DSP

D. Cooper:
-Vision
-PR
-DSP

A.Pearson:
-Industrial
-Control

W.Wolovich
-Control
-Modeling
-PR

B. Kimia:
-Vision
-PR
-DSP
-Medical

I.Bahar:
-Model(CAD)
-High Perf.
-VLSI


Existing or Planned Collaborations:

Medical Imaging - B.Kimia

In vivo joint kinematics

Bronchial Airway Reconstruction

Tumor Growth Therapy (NABTT)

Functional Brain Imaging


Defense Applications - D.Cooper

Automatic Road Estimation In Aerial Images

Synthetic Aperture Radar (SAR) Imaging


Document Handling Applications

Isolated Character & Small Text-Segment Detection - D.Cooper

Digital Color Halftoning - B.Kimia


Multimedia Database Indexing - Kimia & Cooper

Indexing Into Pictorial & Video DB

Indexing in large distributed GIS DB


2D & 3D Shape reconstruction & representation - Kimia, Cooper & Wolovich

Camera pose estimation from object (CAD) models

Interactive calibration and reconstruction

2D shape representations based on curvature

3D shape representations based on "symmetries" and "shocks"

3D shape representations based on "ridges"

3D reconstruction for architecture/GIS/cybercity

3D reconstruction for archaeology


Graphics

Genesis of 2D animations

Sketching in Perspective

Wave propagation for rendering

3D representations for visualization and interaction over the web


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