Laboratory for Engineering Man/Machine Systems
Benjamin Kimia
We have developed a computational paradigm for vision that relies on
to approach a number of vision problems,
Example



A central question in computer and human vision is how
to organize local evidence of structure such that globally coherent structures
emerge. In other words, how to organize pixels into objects?


The need to organize "geometrically" related structure
is not unique to vision, but also applies to other domains such as touch
and sound, as well as motor maps.
More generally, it applies in a more abstract context
where topology and geometry can play a role, e.g.,

Abstract setting applicable to a metric space with transformations
defining a move from each point to a neighboring point.
A recent proposal in categorization theory shows that
transformation based approach unifies Tversky's feature space and Shepard's
geometric space theories. [Chater and Hahn, SimCat '97]
A computational paradigm based on wave-propagation
and shock waves
Rectangle
with Gaps
Rectangle
with Noisy Edges
Occluded
Rectangle
Rectangle
with a Part
Dot-grouping
L
Shape
Noisy
Corner
The Neural Connection

- Repeated Gaussian Kernel Convolution:
Gausssian pyramid (used in image compression)
- Scale space models to allow visual operators ( e.g., edge -
detection) to act in different scales.
(Kimia, etal 1991,1993,1994,1997)
- Kernel is the green function of a parabolic PDE
- Propagation in the same plane: dynamic element
provides the additional dimension.
Goals